
This is the storyboard thumbnails I produced. When producing this storyboard, I focused more on experimenting the composition as I found I was not considering it well enough beforehand. Meanwhile, I also focused on the performance itself as well, tried my best to make the emotion and the body language vivid when it’s possible, by making the female protagonist much more flexible and emotionally playful, in contrast to the chunky, muscular and irritable male antagonist.
In order to focus on the composition of each scene and because of the restriction of the number of the frames, I sacrificed some clarity of the narrative, but I attempted to make the story has a reasonably clear opening, a climax and the ending through the conversations between characters, while the developing stage is largely sacrificed for the sake of the length, which did make the climax rather sudden. I also put some interesting twists and comedy elements inside, such as making the robot named ‘Cappuccino’ and has a member of the gang who doesn’t know how to use a grenade. The fighting scenes were added later on to make the story more exciting can elongate the duration of the climax, so it did cause some trouble for me to arrange the storyboards in a more reasonable way. In addition, I have also created some thumbnails for a different opening in order to make the narrative clearer, which I eventually abandoned because it will ruin the original opening with a closeup to the coffee cup followed up by the introduction to the main characters which I though is really interesting and worth to sacrifice some clarity of the narrative.
Overall, I think through this project I did strengthen my ability to draw storyboards that is able to communicate others the context of the story, and I am satisfied by the performance of the characters, with their distinctive characteristics. In order to improve I think I will plan the narrative more carefully to ensure more rooms are left for the development stage.